Isaac Taracks

Location New York

Freelance 3D Artist

Animator Art Director Special Effects
22 Projects

Work History

3D Artist
Jul 2019 – Present
New York, New York
I work with a range of clients and studios doing a mix of 2d/3d motion graphics work. I am brought on usually as a part of a bigger team, but in some cases I work as an independent creator directly with the brands.
Motion Designer
Jones Knowles Ritchie
Apr 2018 – Jul 2019
New York, New York
Worked on the multimedia team doing 2d/3d motion graphics, editing, filming, and AR for various brands the agency worked on.
3D Artist | Freelance
Imaginary Forces
Jan 2018 – Apr 2018
Greater New York City Area
Worked freelance as a 2d & 3d animator using Cinema 4D, Octane, and After Effects.
Technical Motion Designer | Contractor
Jun 2017 – Dec 2017
San Francisco Bay Area
I worked on a small design team making dynamic video ads as a contractor. I helped bridge the gap between the design/creation aspect and the technical side of motion design needed to achieve the projects. I worked mostly with After Effects doing 2d animation work and writing After Effects scripts to help solve unique challenges for each project. As well as working in Cinema 4D and rendering with Arnold Render making assets for different projects as needed, then compositing in After Effects.
Motion Designer | Intern
Imaginary Forces
Jun 2016 – Sep 2016
Greater New York City Area
Over the summer of 2016 I got to be a motion design intern at Imaginary Forces. The experience was wonderful as I got to work daily with professionals in the field of motion graphics on real projects with actual brands. I got to have my ideas critiqued by many of the senior designers and directors there to help me be able to take feedback and apply it to my work. I learned a lot about the production processes that happens behind the scenes and can only be learned from hands-on experience.
3D Artist | Freelance
Feb 2016 – Mar 2016
Greater New York City Area
I was brought in by De-Yan as a freelance 3D generalist to create the first opening scene for a Nike shoe launch video where the mud field turns into a lit up neon soccer field, as well as create physically realistic textures in Octane that matched the shoe. My portion of the project was building the soccer field scene from scratch, animating the field parts opening/lighting up and camera moves, then texturing and lighting the scene. The animation was done in Cinema 4D and rendered in Octane.


Bachelor of Fine Arts (BFA)
Kendall College of Art and Design
2013 – 2017